> loading module: stupidinvaders.dat_
PLATFORM
Windows, Macintosh, Dreamcast
DEVELOPER
Xilam · Titanium Studios (Dreamcast port)
PUBLISHER
Ubi Soft
RELEASE
2000 (Windows) · 2001 (Dreamcast, Macintosh)
THE STORY: five wildly mismatched aliens — Etno, Bud,
Gorgious, Stereo and Candy — crash-land their ship on Earth and hole up
inside a derelict old house while they scramble to get it flying again.
Their plans go sideways when the cold, ruthless bounty hunter Bolok,
sent by the sinister Dr. Sakarin, closes in to capture them for his own
twisted purposes. Taking control of each alien in turn, you'll have to
sneak around, scavenge for parts, and solve a long string of increasingly
absurd puzzles across the house and the strange corners of Earth beyond
it, all to repair the ship and get everyone off the planet before Bolok
catches up.
THE REVIEW: the visuals here are stunning for their time,
with gorgeous, fluid 3D animation that genuinely moves like a cartoon —
and the Dreamcast version in particular runs noticeably smoother than
I expected. I'm docking it down to a 4 mainly because there aren't many
items to combine, which leaves some puzzles feeling a bit thin, and
because it's often surprisingly hard to tell when you're about to die —
some deaths come completely out of nowhere. That said, the characters
are wonderful and the story is a genuine delight from start to finish.
4 STARS — GREAT!
SCREENSHOTS
> no screenshots listed in STUPID/manifest.txt_